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Thursday, February 18, 2010

Cameron Penning "Avatar" Prequel

At a Tuesday night reception in New York City, director James Cameron confirmed the buzz that he's writing a novel based on the story of his box-office-record-setting film, "Avatar." And he believes the book may, in some respects, be even more successful than his movies have been. Why?

"There are things you can do in books that you can’t do with films," Cameron explained.

The director said he first thought of penning the "Avatar" novel during filming of the breakthrough film: "I told myself, if it made money, I’d write a book." "Avatar," of course, did make money. A lot of it. At last count it had made more than $2.3 billion worldwide.

Cameron said the book will go into much greater detail about the worlds and "interior monologues" of the characters he created.

Before Cameron clarified his plans the Internet had been ablaze with rumors of an "Avatar" book based on comments made by "Avatar" producer Jon Landau. The producer also hinted that the story of Pandora and its blue-skinned people will also have a sequel – or sequels, plural.

"Jim's going to write a novel himself, based on Avatar," Landau revealed to MTV, saying that Cameron's vision of the book "is a big, epic, story that fills in a lot of things that we won't have time to do in the movie; maybe even in sequels."

Landau continued: "I think it would be something that leads up to telling the story of the movie, but would go into much greater depth of all the stories that we didn't have time to deal with."

Cameron himself, in a January interview with MTV, discussed the possibility of a sequel. "I have a trilogy-scaled arc of story right now, but I haven't really put any serious work into writing a script."

For the miniscule number of you who haven't yet seen "Avatar," the film takes place on the aforementioned Pandora, which is a moon that orbits a gas planet, Polyphemus. Until the news of a prequel, speculation has focused on sequels that could take place on the other moons that orbit the gas giant.

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Source: Yahoo Movies!
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Improve performance

You can improve performance by optimizing your computer system, After Effects, your project, and your workflow.

The best way to work faster overall is to plan ahead and run early tests of your workflow and output pipeline. (See Planning your work.)

Lloyd Alvarez provides the BG Renderer script on the After Effects Scripts website, which allows you to render and export compositions in the background while you continue to work in After Effects.

GridIron Software provides Nucleo Pro 2, which improves rendering performance in After Effects in several ways. For information, see the GridIron Software website.

Improve performance before starting After Effects

  • Make sure that you’ve installed the current version of After Effects, including any available updates. To check for and install updates, choose Help > Updates. For more information about updates, go to the Downloads section of the Adobe website.
  • Make sure that you’ve installed the latest versions of drivers and plug-ins, especially video card drivers. To download updates for drivers and plug-ins, go to the provider’s website.
  • Quit applications that are not necessary for your work. This may include some applications that start automatically when the operating system starts.
  • Make sure that your system includes a display card that supports OpenGL 2.0 or later. Though After Effects can function without it, OpenGL accelerates various types of rendering, including rendering to the screen for previews. See Render with OpenGL.
  • Adjust the size of the virtual memory paging file (Windows only). Virtual memory enables the system to use hard disk space to store information normally stored in RAM. Windows manages virtual memory using a paging file. To improve performance in After Effects, adjust the size of the paging file to a maximum of twice the amount of installed RAM—the default in Windows XP. (See Windows Help.)
  • Defragment all hard disks regularly. See the documentation for your operating system for details.
  • Make sure that your system has enough RAM. Optimum performance is achieved with computer systems with at least 2 GB of installed RAM per processor core. See the documentation for your operating system and computer for details on how to check the amount of installed RAM and how to install RAM.
  • Stop or pause resource-intensive operations in other applications, such as video previews in Adobe Bridge.
  • When possible, keep the source footage files for your project on a fast local disk drive. If your source footage files are on a slow disk drive (or across a slow network connection), then performance will be poor. Ideally, use three fast local disk drives: one for source footage files, one from which the application runs, and one for rendered output.

Improve performance by optimizing memory, cache, and multiprocessing settings

  • Use multiple processors to render multiple frames simultaneously by selecting the Render Multiple Frames Simultaneously preference. See Memory & Multiprocessing preferences.
  • Enable caching frames to disk by selecting the Enable Disk Cache preference. See RAM and disk caches.
  • Purge RAM and disk caches (choose Edit > Purge > Image Caches).

Improve performance by simplifying your project

By simplifying and dividing your project, you can prevent After Effects from using memory and other resources to process elements that you are not currently working with. Also, by controlling when After Effects performs certain processing, you can greatly improve overall performance. For example, you can avoid repeating an action that needs to happen only once, or you can postpone an action until it is more convenient for you.

  • Delete unused elements from your project. See Remove items from a project.
  • Divide complex projects into simpler projects, and then recombine them before you render the finished movie. To recombine projects, import all of the projects into a single project by choosing File > Import > File.
  • Before rendering, put all of your source footage files on a local disk—not the one that the application runs from. A good way to do this is with the Collect Files command. See Collect files in one location.
  • Pre-render nested compositions. Render a completed composition as a movie so that After Effects doesn’t rerender the composition every time it is displayed. See Pre-render a nested composition.
  • Restrict the influence of layer switches by choosing Edit > Preferences > General (Windows) or After Effects > Preferences > General (Mac OS), and deselecting Switches Affect Nested Comps. (Remember to select this option again before you render the composition for final output.)
  • Collapse transformations for nested compositions. See Render order and collapsing transformations.
  • Substitute a low-resolution or still-image proxy for a source item when not working directly with that item. See Placeholders and proxies.
  • Lower the resolution for the composition. See Resolution.
    Note: To increase the rendering speed of RAM previews, set the resolution of the Composition panel to match the magnification. For example, if the magnification is 50%, choose Half from the Resolution menu.
  • Isolate the layer you’re working on by using the Solo switch. See Solo a layer.

Improve performance by modifying screen output

You can improve performance in many ways that don’t affect how After Effects treats your project data, only how output is drawn to the screen as you work. Although it is often useful to see certain items and information as you work, After Effects uses memory and processor resources to update this information, so be selective in what you choose to display as you work. You will likely need to see different aspects of your project at different points in your workflow, so you may apply the following suggestions in various combinations at various stages.

  • Turn off display color management and output simulation when not needed. See Simulate how colors will appear on a different output device.
  • Enable hardware acceleration of previews, which uses the GPU to assist in drawing previews to the screen. Choose Edit > Preferences > Display (Windows) or After Effects > Preferences > Display (Mac OS), and select Hardware Accelerate Composition, Layer, And Footage Panels.
  • Close unneeded panels. After Effects must use memory and processor resources to update open panels, which may slow the work that you are doing in another panel.
  • Create a region of interest. If you are working on a small part of your composition, limit which portion of the composition is rendered to the screen during previews. See Region of interest (ROI).
  • Deselect Show Cache Indicators in the Timeline panel menu to prevent After Effects from displaying green and blue bars in the time ruler to indicate cached frames.
  • Deselect the Show Rendering Progress In Info Panel And Flowchart preference (in Display preferences) to prevent the details of each render operation for each frame from being written to the screen.
  • Hide Current Render Details in the Render Queue panel by clicking the triangle beside Current Render Details in the Render Queue panel.
  • Press Caps Lock to prevent After Effects from updating Footage, Layer, or Composition panels. When you make a change that would otherwise appear in a panel, After Effects adds a red bar with a text reminder at the bottom of the panel. After Effects continues to update panel controls such as motion paths, anchor points, and mask outlines as you move them. To resume panel updates and display all changes, press Caps Lock again.
    Note: Pressing Caps Lock suspends updates (disables refresh) of previews in viewers during rendering for final output, too, although no red reminder bar appears.
  • Lower the display quality of a layer to Draft. See Layer image quality and subpixel positioning.
  • Select Draft 3D in the Timeline panel menu, which disables all lights and shadows that fall on 3D layers. It also disables the depth-of-field blur for a camera.
  • Deselect Live Update in the Timeline panel menu to prevent After Effects from updating compositions dynamically.
  • Display audio waveforms in the Timeline panel only when necessary.
  • Disable pixel aspect ratio correction by clicking the Toggle Pixel Aspect Ratio Correction button at the bottom of a Composition, Layer, or Footage panel.
  • Deselect Mirror On Computer Monitor when previewing video on an external video monitor. See Preview on an external video monitor.
  • Hide layer controls, such as masks, 3D reference axes, and layer handles. See Show or hide layer controls in the Composition panel.
  • Lower the magnification for a composition. When After Effects displays the Composition, Layer, and Footage panels at magnifications of 100% or greater, screen redraw speed decreases. (See Zoom.)
  • Set the Resolution/Down Sample Factor value of the composition to Auto in the Composition panel, which prevents the unnecessary rendering of rows or columns of pixels that aren’t drawn to the screen at low zoom levels. See Resolution.

Improve performance when using effects

Some effects, such as blurs and distortions, require large amounts of memory and processor resources. By being selective about when and how you apply these effects, you can greatly improve overall performance.

  • Apply memory-intensive and processor-intensive effects later. Animate your layers and do other work that requires real-time previews before you apply memory-intensive or processor-intensive effects (such as glows and blurs), which may make previews slower than real time.
  • Temporarily turn off effects to increase the speed of previews. See Delete or disable effects and animation presets.
  • Limit the number of particles generated by particle effects.
  • Rather than apply the same effect with the same settings to multiple layers, apply the effect to an adjustment layer. When an effect is applied to an adjustment layer, it is processed once, on the composite of all of the layers beneath it. See Adjustment layers.
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Source: Adobe
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Buckethead - Waiting Hare (Drum Cover by Egyokeo)

I'm now a fan of this song because of this drum cover. Good job mate! \m/



Lyrics:

I talked to you today,
About all the troubled times,
When nothing goes,
Nothing goes away
And all the things
You've told me to believe in.
I'm alone,
In my reveries.
I'm alone,
In the pain you brought on.
I'm afraid,
That you won't see me
And all the times we've had

I've been waiting here,
Waiting by the phone.
I've been touching you,
In my only thoughts.
Don't you know,
That I'm still here.
Waiting for you to
Call me into your
Life insincere.

Left your stormy days,
Don't you know you're mine?
You see it all behind,
Don't you see the sky?
I want us all together,
Do you know we're right?
You leave us all denied,
Let you all decide.

You call me today,
With your enemies.
You call me today,
With your infinite dreams.
We talked about it,
You're in my mind.
Digging caution,
Leaving you behind.

Left your own today,
Don't you know you're mine?
Left your own behind,
Can't you see the sky?
It's a stormy day,
Don't you understand?
We're in all behind,
Let you all defend.

Ah ah ah ah.
Take compassion,
Leaving you behind.

Left your own today,
Don't you know you're mine?
Left your own behind?
Can't you see the sky?
See them fall behind,
Don't you know you're mine?
Left it all behind,
Can't you do the same?
But can't you do the same?
Left your own behind,
Leave us all behind,
Can't you do the same?
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